Slime Keeper
Controls
Mouse only - click to do everything in the game.
Description/How to Play
Slime Keeper is a Tactical Roguelike!
Go into the Slime Caves, kill slimes, go back to the keeper,
sell slimes, buy weapons, rinse and repeat.
WARNING: You cannot go back to the slime keeper until your floor is clear!
If you die it's game over.
HP: Health Points - if 0 you're dead.
AP: Action Points are accumulated at the start of your turn.
FP: Fatigue Points are removed at the start of your turn.
Attacking requires a weapon's listed AP + your hero's current FP to attack.
After attacking a weapon's listed FP is added to your hero's FP.
Movement cost is 1 + your hero's FP per space.
GLHF!
About This Project
This was made for 7drl2025 in a custom engine from scratch in HTML5.
I made the scene management part of the engine before the jam, and made everything else during the 7 day period.
I streamed the whole thing here:
- https://www.twitch.tv/chreeshendolo
And posted about it here:
Updated | 5 hours ago |
Published | 5 days ago |
Status | In development |
Platforms | HTML5 |
Author | chreeshendolo |
Genre | Adventure |
Tags | Seven Day Roguelike Challenge, Tactical, Turn-Based Combat |
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